A globe projection, with labels, borders and points of interest stripped from the base map.
A watercolour look from a shader pass, through the SDK’s map-effects plugin, in a day and a dusk palette.
The route is drawn on as one line of curved legs, after the camera flies in from the globe.
The map only loads as it scrolls into view, and skips its animation if you prefer reduced motion.
The list below is the keyboard and screen-reader version of the map.
Places
May 2026
Jul 2026
WeAreDevelopers World Congress, as booth staff for TomTom. Read more
Sep 2026
Sep 2026
Oct 2026
Oct 2026
Oct 2026
Oct 2026
Work
Agent Toolkit for the Maps SDK
Creator · 2026
A tool-calling layer that lets any LLM operate a live TomTom map: search, routing, traffic and reachable range. I created it, co-developed it with one other engineer, and directed and reviewed AI coding agents to take it from first commit to public npm in nine weeks.
Tools hand the model compact summaries while the full map data stays in shared state, so follow-ups like “add a stop after the second one” work.
Built the evals that drive tool design. They assert tool calls and the final map state in code, because a screenshot check once passed with a stop missing.
Built the Live Traffic Agent on it, a copilot for traffic operators. It may only compare against data it actually has: every comparison cites its source.
TomTom’s public documentation platform for about 30 products, read by developers and business buyers alike. I led its technical architecture and delivery, from the first features to launch in October 2025.
Interactive docs: anyone can try a TomTom API right in the page, without writing code.
Product teams preview every change before it goes live, and customers see private docs for the products they use.
Replaced the docs of the old developer portal, which now redirects here.
Took the SDK from an internal monorepo to a public GitHub repo in February 2026, and designed a release flow that can’t ship unreleased builds into the public docs. The map above runs on it.
Started my team’s Terraform platform: no stored cloud secrets, a plan on every pull request, and production applies the exact plan dev applied. Three other engineers have since shipped on it without touching CI. Before that, on-call runbooks, threat models and pentest fixes for docs.tomtom.com and My TomTom.
Snap to Roads API
Engineer · 2026
Reconstructs the road a vehicle drove from its GPS trace. I designed and load-tested a Kubernetes deployment of its C++ service, and built a harness that measures map-matching quality with pass/fail rules fixed before each run.
The self-service console for TomTom API customers. I built and launched it in January 2025: the first usage-analytics page, auth and session hardening, deploys gated by end-to-end tests, and its on-call setup.
One of the highlights of my year. I demoed the TomTom Maps SDK and agents, and loved talking directly with developers using our SDK. I designed our vibe-coding challenge, where attendees built a map app with AI in ten minutes, and watching them build, and have fun doing it, was the best part. I built a live map trivia game, which my colleague hosted on stage with an audience of ~600 devs.